1 module eventy.signal; 2 3 import eventy.event : Event; 4 5 /** 6 * Signal 7 * 8 * Represents a signal handler that handles a given set of typeIDs 9 * which means that it contains an associated function to be run 10 * on handling of a given Event 11 */ 12 //alias EventHandler = void function(Event); 13 14 public abstract class Signal 15 { 16 /* TypeIDs this signal handler associates with */ 17 private ulong[] typeIDs; 18 19 /* Signal handler */ 20 //private EventHandler handler; 21 22 this(ulong[] typeIDs) 23 { 24 this.typeIDs = typeIDs; 25 } 26 27 /** 28 * Returns true if this signal handles the given typeID 29 * false otherwise 30 */ 31 public bool handles(ulong typeID) 32 { 33 /* FIXME: Implement */ 34 foreach(ulong id; typeIDs) 35 { 36 if(id == typeID) 37 { 38 return true; 39 } 40 } 41 42 return false; 43 } 44 45 public void registerTypeID(ulong typeID) 46 { 47 48 } 49 50 public void deregisterTypeID(ulong typeID) 51 { 52 53 } 54 55 public abstract void handler(Event); 56 }